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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Load Callisto25.max so you start the next step with the same verti
-
ces I ended up with.
Step 4: Build the Low-Res Boot
Select all 117 vertices that are visible on the boot, right-click on the
mesh to select Move, hold the Shift key down, and click on any of
the selected vertices (don’t actually move them). Clone the vertices
to an object and call it “low boot.”
Chapter 10 / The Boots 353
Now, get out of the Sub-object mode for Boot so you can hide it. It
now appears that there’s nothing in your view. This is because
copying just the vertices of an object ...
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Publisher Resources

ISBN: 9781556220883