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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
The Head
Load Callisto28.max from the CD. The head is definitely more
detailed and face-dense than the rest of the character so it will be a
challenge to optimize it and retain the features you’ve built into it.
Step 1: Optimize the Hair
Hide everything but Bangs and study the following to guide you in
how to make the optimization.
Start with vertices 1, 2, 3, and 4. Increase the Weld Selected value
to 100 and hit Selected . Target Weld 5 to 6 and 7 to 8.
Select 9 and 10 and hit Selected, select 11 and 12 and hit Selected,
and select 13 and 14 and hit Selected. Turn the edge that goes con
-
cave. Now the face distribution is a little more even.
Chapter
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Publisher Resources

ISBN: 9781556220883