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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
For the eye area Target Weld vertex 1 to 2; Weld Select 2 and 3 as
well as 4 and 5. Repeat for the other side.
378 Part II / Modeling
Step 3: Optimize the Mouth and Chin
Tilt up to see the lips and optimize the mouth a little. Target Weld 1
to 2 and 3 to 4. Then Weld Select 5 and 6 together.
Weld Select 1 and 2; 3 and 4; and 5 and 6.
Chapter 11 / Optimizing the Mesh 379
Flip up underneath the chin and Weld Select vertices 1 and 2.
Step 4: Optimize the Nose ...
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Publisher Resources

ISBN: 9781556220883