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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Reference Material
I’ve mentioned life drawing and magazines as sources from which to
draw inspiration when drawing, but overall reference material is very
important to have. Not only does it help you improve your design
skills, but it also gives you ideas and a sense of what’s been done as
well as what can be done.
I rely on any source for inspiration — books, movies, or life in gen
-
eral. For reference I turn to books (movies are great sources of
reference, too). Books rock. Aside from educating me, they’re defi
-
nitely a great source when I design characters. It’s rare that I’ll just
pull something out of my head and not use any reference. Most of ...
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Publisher Resources

ISBN: 9781556220883