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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Select and weld vertices 1 and 2. Then select and weld vertices 3, 4,
and 5.
Now it matches the surrounding level of detail. Rotate your view a
little, check Ignore Backfacing, and turn these edges that have
become a little concave:
Chapter 11 / Optimizing the Mesh 413
Much better. Now, rotate around to the back and give it another look
as well. Like the area in front, this area bothers me:
The lines are a little jumbled and it seems like there’s an opportu-
nity to clean it up. Select vertices 1 and 2 and Weld Select them.
414 Part II / Modeling
Now you ...
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Publisher Resources

ISBN: 9781556220883