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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Once you get them all lined up, set your Weld Selected value to .1
and hit Selected.
Unhide the object you made earlier from the detached, asymmetri-
cal faces of the chest area and move on to the next step, tweaking it
to fit the newly optimized Torso.
Step 12: Tweak and Attach “Frontal”
Continue with your mesh or load Callisto34.max from the CD.
Unhide Frontal from the list of hidden objects.
418 Part II / Modeling
With all the optimizing you’ve done to the Torso mesh, now you
need to play catch-up with the faces of the front chest you detached
earlier: ...
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Publisher Resources

ISBN: 9781556220883