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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Finally, I have to mention how much I dig animé and manga. The
very stylized Japanese-style animation and comics that many Amer
-
icans are starting to enjoy is so different. Masamune Shirow’s work
blows me away, but there are many others equally as good. I would
love nothing more than to create an entire game filled with animé
and manga characters. A consistent, stylized (yet realistic) universe
that has 3D characters built and animated in this style would make
people’s jaws drop. The challenge of making characters that would
consistently fit that sort of style would also test the mettle of any
3D artist.
The bottom line when it comes to influences is ...
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Publisher Resources

ISBN: 9781556220883