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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
The mapping gizmo will light up and become selected, allowing you
to do any of the typical transforms you would to a regular object.
You want it selected so it’s easier to see.
Now, go up to the left-hand corner of the
viewport and right-click on the word
“Front.” Slide down and click on Show Safe
Frame.
Now you’ll notice three concentric line boxes
in the viewport. On the outside it’s ochre,
indicating the dimensions of the current ren
-
dering settings. The next two boxes are for
rendering images to video. The green one is
the “safe” frame used for a typical video
image and the pale blue box (smallest) is for
video title images.
FYI: SAFE FRAME EXPLAINED ...
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Publisher Resources

ISBN: 9781556220883