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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
…cover Callisto is no longer topless! It took about half an hour to
make it and it works because of the Push modifier. Naturally if this
were for in-game use, the Push modifier wouldn’t be necessary and
the two objects would be merged and optimized like we did earlier
in Part II for the real-time Callisto.
Using Slice Plane
Another useful tool that’s always been in max is Slice Plane. It’s a
quick and easy way to create a line in your geometry based on a
plane in XYZ space. I used this tool to create cover Callisto’s pants
line. First I selected the object, then made the edge sub-object
active, and hit the Slice Plane button (a). (See the figure on the ...
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Publisher Resources

ISBN: 9781556220883