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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced content levelIntermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Makes it much easier to see the geometry, doesn’t it?
FYI: HIDING VERTICES, TOO A great feature of max is
demonstrated when faces are selected and hidden, and the
corresponding vertices that define the faces are hidden, too. If
you need the vertices back and want the faces to stay hidden,
just go into the Vertex sub-object menu and hit the Unhide All
button .
Step 3: Add Vertices Using Edge Cut
Now try out a tool unique to the Edge sub-object menu called Cut.
This function allows you to click on an edge and drag a dotted line
“cut tool” to another edge, dividing the edges it touches. This tech-
nique is an easy way to add vertices, edges, and faces and ...
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Publisher Resources

ISBN: 9781556220883