The leg is now attached, but you need to do some cleanup along the
line where the two objects have been joined. First, get rid of half the
torso so you can work on one side and later copy and mirror it to
the other side.
Switch to the Front view, apply an Edit Mesh modifier to the mesh,
and selectand delete the vertices mid to lower left of the torso
mesh.
Starting with the front of the hip area, select the group of vertices
shown on the following page, make sure your Weld Selected value is
still 10…
…and hit Selected.
206PartII/Modeling
Rotate your view to the right, select the next group to the left ...
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