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Modeling in Silo by Nevercenter, David Randall, Antony Ward

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CHAPTER 13

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Final Pose

We now have a fully realized character complete with a basic set of UVs (for details on UV mapping please refer back to chapter 3, or the bonus, downloadable chapter 12.). The client loves her, so all that is left to do is to put her into her final pose so she can be colored and rendered.

(Note: You will find the files used for this section in the downloaded tutorial files inside Chapter 13/Files.)

Preparation

Anyone experienced in 3D will be expecting us to build some sort of skeleton, so we can easily manipulate and pose our character. For now at least, Silo doesn’t have these tools, but this doesn’t mean we can’t bend ...

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