Video description
In over 14 hours of video training, this course takes beginners through intermediates on a visual and instructional journey through this amazing software, from start to finish. You’ll learn how to model, animate, sculpt, and render. You’ll find tips and techniques throughout that will improve your workflow and give you all the confidence you need to work in modo 301 today.
Table of contents
- Introduction
- CandleStick Project
- Product Shots
- Cells
- Barstool Project
-
Interior Project
- 31 Interior Intro Interior
- 32 Interior Shot (setup)Interior Shot (setup)
- 33 Interior Shot
- 34 Interior Shot
- 35 Interior Shot
- 36 Interior Shot
- 37 Interior Shot
- 38 Interior Shot
- 39 Interior Shot
- 40 Interior Shot
- 41 Interior Shot lighting
- 42 Interior Shot lighting
- 43 Interior Shot render
- 44 Interior Shot render
- 45 Interior Shot render
- 46 Interior Shot review
- 47 Saving Animations
- 48 UV Tree
-
Motion Graphics
- 49 Motion Graphics texturing, animation
- 50 Motion Graphics fonts, animation
- 51 Motion Graphics animated dof, rendering
- 52 Accident Creation lighting, surfaces
- 53 Accident Creation lighting, surfaces
- 54 Accident Creation sculpting, morphs
- 55 Accident Creation painting basics
- 56 Accident Creation
- 57 Close
- 302 Updates
- Help Videos
Product information
- Title: modo 301 Signature Courseware
- Author(s):
- Release date: October 2010
- Publisher(s): Peachpit Press
- ISBN: 9780132602730
You might also like
book
Measure What Matters
In an online and social media world, measurement is the key to success If you can …
video
Photo Recipes Live: Behind the Scenes: Your Guide to Today's Most Popular Lighting Techniques (DVD/Book)
Scott Kelby, author of the best-selling The Digital Photography Book,
book
Introducing Autodesk Maya 2016: Autodesk Official Press
Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya …
video
modo 203 Signature Courseware
Through complete, start to finish projects, you’ll learn how to model, texture, light, and render in …