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Monkey Game Development by Michael Hartlef

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Summary

Wow! A lot to read and not much to do. Ok, you got some playtime here but also some good information. Let us revise what we have learned so far and looked at in this chapter:

  • We learned where Monkey comes from
  • We found out that Monkey translates your code into the native language of each platform
  • To find out what kind of games Monkey can create, we played a few
  • We studied the key features of the games we played
  • Of course, we installed Monkey on our computer
  • And, most importantly we learned about Monkey's feature set in general

So what's next? Do you agree that we can now dive into the inner caves of Monkey, bring out some fine functionality, and create your first game? Yes? You should answer more loudly! YES! Ok, so let's get rolling with the ...

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