If you don't have the
mainClass.monkey file opened already, then please do so. We need to add to it now.
RocketCommander, we will also use a finite-state, machine approach for the
Class RocketCommander Extends App Const gmMenu:Int = 1 'This mode shows the start menu Const gmPlay:Int = 2 'This mode shows the game playing Const gmGameOver:Int = 3 'This mode shows the game over message
Field cWidth:Int 'X size of the canvas Field cHeight:Int 'Y size of the canvas