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Monkey Game Development by Michael Hartlef

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Time for action — finalizing the OnCreate method

Inside the OnCreate method, we will set the virtual canvas size and set up the layers and the title screen. Also, we will create the objects that will use the default layers for the game background.

  1. Set the virtual canvas size to 800x600. By setting it, you will make sure that the game canvas will be the same size, no matter what resolution the Xbox 360 runs on.
    Method OnCreate:Int()
    SetUpdateRate(60)
    eng = New engine
    eng.SetCanvasSize(800,600)
    
  2. Now, load the tile set and store it inside the atlas field.
    atlas = LoadImage("atd_tiles.png")
    
  3. The same goes for the bitmap font. Load it, and store the reference.
    font1 = eng.LoadFont("atd_font")
    
  4. Now, make a call to the method that will create all the needed ...

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