To create the player machine, you will add a new method to the
Method CreatePlayer:Int ()
The player is an animated image made up from three frames. If you study the images closely, you will see that the tracks are animated.
player = eng.CreateAnimImage(atlas,0,128,64,64,3, plStPos,plStPos)
To check if the player machine runs into crates or walls, we will need two collision zone boxes.
64pixels in front of the player machine.