OnCreate method, we want to determine the canvas size and load the sprite sheet and the game font. This is done as follows:
600pixels, as the background image is of the exact same size.
Method OnCreate:Int() SetUpdateRate(60) eng = New engine eng.SetCanvasSize(800,600)
ch = eng.canvasHeight cw = eng.canvasWidth
atlas = LoadImage("ad_Tiles.png")
font1 = eng.LoadFont("ad_font") ...