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Monkey Game Development by Michael Hartlef

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About the Author

Michael Hartlef has been into game development for a long long time, starting in 1984, at the early age of 18, with this great hobby called developing computer games, on the Commodore C64. After developing for this machine, he has worked on most other well-known computers, such as the Amiga 1000 and 500, the Atari 1024 STFm, and of course various PCs. These days it is mostly his iMac that he uses.

Over the years, he has become very knowledgeable about general and specific concepts for developing games and has worked on a large range of game development tools/programming languages, such as thinBasic, Delphi, 3D GameStudio, Blitz3D, BlitzMax, DarkBasic Pro, App Game Kit (AGK), Corona SDK, and of course, Monkey! Besides working on ...

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