Index
A
Aligned axis bounding box (AABB)
Animations
downsides
engine
AddFrame method
algorithm
AnimationFrame class
classes
class variables
computing option
looping
ReverseAnimation
source code
fighter plane
frames
GameplayInputCommand
PlayerSprite class
StopMoving() method
Update() method
sprite sheets
state machines
text
content pipeline tool
fonts
game objects
game over
tracking lives
texture atlases
two-dimensional games
Architecture
desktop template
execution order
game class
MainGame.cs file
pipeline app
rendered pixels,solution/project
Artificial intelligence (AI)
Asset pipeline
agile process
asset loading/unloading
asset optimizations/targeting
BaseGameState class
benefits
ContentManager class
MainGame class
player sprite
application
build menu
Content.mgcb
content package
dialog window ...

Get MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.