This section includes a set of tables with reference to all of the BIFS nodes, notably with a short explanation for the many nodes that did not find their way into one of the examples presented in this chapter. The nodes are organized using the following classes:
Table 4.4 General-use nodes
Table 4.5 Visual nodes
Table 4.6 Animation-related nodes
Table 4.7 Interactivity-related nodes
Table 4.8 Texture-related nodes
Table 4.9 Geometry nodes
Some node descriptions include a 2D or 3D label. Nodes without tags can be used in both 2D and 3D scenes. Nodes with a 2D or 3D tag belong only to 2D or 3D subscenes, respectively.