14.2. Systems Reference Software

The rest of this chapter is dedicated to the Systems part of the reference software, or, more precisely, to the part that connects all the tools in the standard to create a complete MPEG-4 player. Unlike most other parts, this part of the reference software does not process streams in a linear manner, but accepts input from many sources in parallel, including various media streams and user interaction, creating rich audiovisual experiences based on a complex state machine. Understanding this part, or at least the general architecture behind it, is extremely helpful for understanding the standard itself and the entire MPEG-4 vision.

Table 14.1. Reference software modules
MPEG-4 PartReference software modulesDescription ...

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