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Multiplayer Game Development with HTML5 by Rodrigo Silveira

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Preface

Welcome to Multiplayer Game Development with HTML5. This book will teach you how to develop games that support interacting multiple players in the same game world, and how to perform network programming operations in order to implement such systems. It covers topics such as WebSockets and client-side and server-side game programming in JavaScript with Node.js, latency reduction techniques, and handling server queries from multiple users. We will accomplish this by walking you through the process of developing two actual multiplayer games from start to finish, and it will also teach you about various topics in HTML5 game development in the process. The aim of the book is to teach you to create game worlds for multiple players who want to ...

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