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Navigating C++ and Object-Oriented Design
book

Navigating C++ and Object-Oriented Design

by Paul Anderson, Gail Anderson
October 1997
Intermediate to advanced
800 pages
20h 48m
English
Pearson
Content preview from Navigating C++ and Object-Oriented Design

1.1. Object-Oriented Design

Object-oriented design is an intuitive way of thinking about the world. The same skills we use in understanding and classifying the world around us are useful in designing software. In this chapter, we give you a cursory taste of what we mean by object-oriented design and how it relates to C++. Studying a language requires learning new syntax; however, using C++ effectively means applying the language constructs differently than procedural programming. This chapter will help you learn C++ in the context of object-oriented design.

Abstraction

Object-oriented design is based on an activity called abstracting. To abstract is to ascertain the general characteristics of a set of objects in order to better understand them. ...

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Publisher Resources

ISBN: 0135327482Purchase book