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Navigating C++ and Object-Oriented Design
book

Navigating C++ and Object-Oriented Design

by Paul Anderson, Gail Anderson
October 1997
Intermediate to advanced
800 pages
20h 48m
English
Pearson
Content preview from Navigating C++ and Object-Oriented Design

1.6. Key Point Summary

  • Object-oriented design is an intuitive way of thinking about the world and is based on an activity called abstracting. Abstracting includes finding similarities in objects and classifying them according to their behaviors.

  • Object Modeling Technique (OMT) is a process that helps you design solutions to problems. It includes a multipart model and a notation.

  • The object model is the static structure of a system. It describes classes of objects and their relation to each other. Relationships between classes are called associations.

  • Associations can be one-to-one, one-to-many, many-to-many, or optional. Many means zero or more by default. We can specify other meanings, such as one or more, 0 through 3, inclusive, etc. Optional ...

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Publisher Resources

ISBN: 0135327482Purchase book