Part III. Applications

To build a theory, one needs to know a lot about the basic phenomena of the subject matter. We simply do not know enough about these, in the theory of computation, to teach the subject very abstractly. Instead, we ought to teach more about the particular examples we now understand thoroughly, and hope that from this we will be able to guess and prove more general principles.


“Form and Content in Computer Science”

Methods are a wonderful thing, but from the perspective of the practicing engineer, the most elegant notation or process ever devised is entirely useless if it does not help us build systems for the real world. The previous chapters have been but a prelude to this section of the book, in which we now ...

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