The next stop on our voyage through the Design Patterns galaxy takes us to the Null Object design pattern , the first of two design patterns we’ll encounter that are not registered in the GoF catalog. We will find this design pattern useful in reducing conditional logic .
While using a program, a user may be able to issue commands for actions prior to having selected the type of object upon which those actions are applicable. Without having selected an object, the reference to the object is not yet bound to an actual object. We might find ourselves implementing conditional ...