December 2001
Intermediate to advanced
336 pages
8h 42m
English
Rapid prototyping is any design methodology whereby a system-level design specified in a high-level description language like C is quickly translated to a hardware implementation. The essential aim of rapid prototyping is to quickly produce a working system without going through the traditional time-consuming process of separately defining a firm system specification and then handing it over to a design team to implement. A common problem in translating a system-level design to a hardware implementation is bridging the gap between system engineering and hardware design. System engineering traditionally specifies a system in the form of documentation, pseudo-code, and so on and defines the partition between ...