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openFrameworks Essentials by Denis Perevalov, Igor Tatarnikov

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Summary

In this chapter, we created a new project and set up its screen size and frame rate. Also, you learned the basics of 2D graphics with openFrameworks by drawing geometric primitives and stripe patterns.

The project we built is a sketch of the video synthesizer. In the next chapter, we will enhance it by adding GUI, which lets us change drawing parameters interactively.

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