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OpenGL SuperBible: Comprehensive Tutorial and Reference, Fourth Edition by Nicholas Haemel, Benjamin Lipchak, Richard S. Wright

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Chapter 3. Drawing in Space: Geometric Primitives and Buffers

by Richard S. Wright Jr.

WHAT YOU’LL LEARN IN THIS CHAPTER:

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If you’ve ever had a chemistry class (and probably even if you haven’t), you know that all matter consists of atoms and that all atoms consist of only three things: protons, neutrons, and electrons. All the materials and substances you have ever come into contact with—from the petals of a rose to the sand on the beach—are just different arrangements of these three fundamental building blocks. Although this explanation is a little oversimplified for almost anyone beyond the third or fourth grade, it demonstrates a powerful ...

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