The Map class is, as you have probably figured out by now, the core piece behind your map. The map object(s) you create is the most important thing behind your map, as without a map object you can't do anything with layers or controls. In this chapter, we'll be talking about the Map class, which we've been taking for granted so far.
Understanding the Map class will enable us to do even more cool things with our applications, and provides a way for us to programmatically tell our maps what to do.
We've been using the Map class throughout the book so far without really knowing how or why. This chapter aims to not only explain how and why we've been doing things (such as using
map.zoomToMaxExtent()), but also provide ...