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Panda3D 1.6 Game Engine by Dave Mathews

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Summary

In this appendix, we went over the process of creating a sky sphere for use in Panda3D with Spacescape.

We talked about the basics of using Spacescape, blending layers, and the two different types of stars available to us. When we finished that, we quickly covered a simple method for turning the output of Spacescape into a sky sphere for use in Panda3D.

With this knowledge in hand, we can freely produce our own seamless, fully enclosing backdrops for our games.

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