Time for action - designing an explosion
Let's dive right in by creating a sci-fi explosion for some type of energy weapon.
- In ExploTexGen, click the button that says particles\particle_default.dds in the Base Particles section to open a file dialogue box.
- Navigate the dialog box that appears to the
BGP3D/Misc folder. If no files appear, change the File of Type drop-down box at the bottom to Portable Network Graphic. Select the
- Click the button in the Sparks section to change that particle as well. This time, select the
- In the Global Parameters section, set these values:
Texture Size: 1024 Grid Size: ...