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Panda3D 1.6 Game Engine by Dave Mathews

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Time for action - designing an explosion

Let's dive right in by creating a sci-fi explosion for some type of energy weapon.

  1. In ExploTexGen, click the button that says particles\particle_default.dds in the Base Particles section to open a file dialogue box.
    Time for action - designing an explosion
  2. Navigate the dialog box that appears to the BGP3D/Misc folder. If no files appear, change the File of Type drop-down box at the bottom to Portable Network Graphic. Select the StarParticleTeal.png file.
  3. Click the button in the Sparks section to change that particle as well. This time, select the RingParticleBlue.png file.
  4. In the Global Parameters section, set these values:
    Texture Size: 1024 Grid Size: ...

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