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Panda3D 1.6 Game Engine by Dave Mathews

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Summary

This short appendix described how to use ExploTexGen with Panda3D. We discussed the usage of ExploTexGen itself and then we went over how we can use egg-texture-cards.exe to convert the output from ExploTexGen into a flipbook animation for Panda3D.

Now, we can easily create beautiful and efficient two-dimensional explosions for all our games.

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