It's time to really get our feet wet. This chapter will lay out the foundation we need to start programming in Panda3D and take us into our first program. We'll talk about some basic concepts and then we'll see those concepts in action as we put together the beginnings of our game.
Here's what we're going to cover:
Each of these points is very important in understanding how Panda3D operates. With that in mind, let's move on.
As we go through these points, we'll talk about Notepad++ as well. Notepad++ is user friendly ...