To illustrate how this works, we're going to take the keyboard controls out of the Cycle class, put them in a new class, and give the
Cycle class access to those controls.
InputManagerClass_01.py. Since we're taking pretty much all of the code we need from the
Cycleclass, we might as well use it as a starting point.
Vec3. We don't need
Vec3for this class, so we don't need to import it.
__init__method. We don't need to set up any variables or
NodePaths, so we don't need to call