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Panda3D 1.6 Game Engine by Dave Mathews

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Creating filters

Panda3D offers us some handy, built-in postprocessing filters that we can use to get some neat effects in our game. These filters work by editing the rendered frame before displaying it. The best way to think of it is by imagining the filter as an additional step between rendering the scene and actually displaying it because that's exactly what it is.

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