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Panda3D 1.6 Game Engine by Dave Mathews

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Chapter 12. Finishing Touches: Getting the Game Ready for the Customer

We've had a long, fun trip together through Panda3D and it's both sad and exciting to have it finally coming to an end. That is the fate of all things, and our time together is no exception. Before we go our separate ways, however, we need to put some finishing touches on our game and talk about a few more topics.

Those topics are:

  • Garbage collection
  • Creating a Preloader
  • File handling
  • Replacing the mouse cursor
  • Creating an installer

Collecting garbage

Python will automatically garbage collect a custom class instance when all the references to that instance are removed. In theory, this makes garbage collection as simple as cleaning up those references, but because there are so many ...

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