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Panda3D 1.6 Game Engine by Dave Mathews

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What this book covers

Chapter 1, Installing Panda3D and Preparing a Workspace guides the reader through downloading and installing Panda3D and Notepad++ (an open source text editor) as well as acquiring assets provided with the book (from CD or website) and setting up the file structure for that content using Windows Explorer.

Chapter 2, Creating the Universe: Loading Terrain is the reader's first opportunity to get their hands dirty with some coding. It will take them from a blank file to a simple program that will load up a terrain model and introduce related basic concepts.

Chapter 3, Managing Tasks Over Time introduces the reader with tasks, the task manager, and controlling processes that need to occur over time or in an ongoing manner. ...

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