4. Transformations in Perspective

Now that you are aware of setting the Perspective View/Grid and creating artwork in perspective different ways, the next step is transforming objects in perspective.

This is where the Perspective Selection tool comes into play: It doesn’t just select the objects in perspective (as the name suggests), but also handles some basic transformations including movement, scaling, and movement through planes (perpendicular movement).

For transformations in perspective you need to use Perspective Selection tool. Of course, for transformations that are not available in perspective, such as rotation, you can always make the transformation in the flat (2D) version of the object, and then use the Perspective Selection tool ...

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