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Photoshop for Games: Creating Art for Console, Mobile, and Social Games by Shawn Nelson

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2. Pipelines for Games

Games are made in many different genres—social games, role-playing games, word games, shooting games, racing games—but the process of building a game is similar regardless of whether it thrusts the player into a world of mythical dragons or just asks you to fill in a puzzling number grid.

Building a game is similar to building a house. All houses have a foundation and walls and a roof, and are made of similar materials, yet every house built from these common materials can look very different.

When building a game, the idea is your foundation, the concept drawings are walls, and the story is your roof. All these areas of development have different people collaborating on a finished product, all made out of programming and ...

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