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Physically Based Rendering, 3rd Edition by Greg Humphreys, Wenzel Jakob, Matt Pharr

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E

Index of Miscellaneous Identifiers

Finally, this index covers functions, module-local variables, preprocessor definitions, and other miscellaneous identifiers used in the system.

0-9, and Symbols

AbsCosTheta() 510
AbsDot() 64
activeTransformBits 1111
alloca() 1070
AllocAligned() 1072
ARENA_ALLOC() 576
Assert() 1069
AverageSpectrumSamples() 321
BalanceHeuristic() 799
BeamDiffusionMS() 928
BeamDiffusionSS() 934
BitsToFloat() 212
Blackbody() 710
BlackbodyNormalized() 711
BlossomBezier() 172
BSDF_ALL 513
BSDF_DIFFUSE 513
BSDF_GLOSSY 513
BSDF_REFLECTION 513
BSDF_SPECULAR 513
BSDF_TRANSMISSION 513
BSSRDF 692
CatmullRomWeights() 562
CIE_lambda 323
CIE_X 323
CIE_Y 323
CIE_Y_integral 325
CIE_Z 323
Clamp() 1062
ComputeBeamDiffusionBSSRDF() 935
ComputeLightPowerDistribution() 974 ...

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