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Platform-Style Video Games with Construct

Video Description

Create video games quickly using the Construct game engine and gain practical experience by creating a platform-style game, with no prior experience required. This video introduces the Construct game engine, a beginner-friendly video game development program, and explains how to build a platform-style game. Specific topics covered include level design, using tilemaps, platform physics, character animation, user interface design, and special effects.

After watching the video, you will be able to create platform-style video games, and be sufficiently well acquainted with the software to create additional video games.

What You Will Learn
  • Gather assets and configure project properties and layers
  • Add backgrounds and set up tilemaps
  • Create the player avatar and character animations
  • Use interactive environment objects
  • Add SFX and background music
  • Export games as HTML to run on websites

Who This Video Is For

The typical viewer will be excited about video games, and only needs to be comfortable using Windows (downloading and opening files, locating and organizing files in folders).


Table of Contents

  1. Introduction 00:02:28
  2. Introduction 00:05:22
  3. Getting Started with Construct 2 00:05:22
  4. Game Design and Project Overview 00:07:09
  5. New Project Setup 00:05:51
  6. Creating a New Project 00:05:51
  7. Adding Layers to Organize the Layout 00:03:49
  8. Tilemaps 00:04:09
  9. Adding a Background Image 00:04:09
  10. Adding a Tilemap Object 00:04:18
  11. The Player Character 00:06:56
  12. Adding a Sprite with Animations 00:06:56
  13. Adding Behaviors 00:04:15
  14. Adding Events 00:12:36
  15. Variables and Text Displays 00:04:39
  16. Fixed Text with Sprites 00:04:39
  17. Creating Variables and Text Objects 00:08:27
  18. Updating Text Objects with Events 00:11:36
  19. Collectible Items 00:09:43
  20. Creating Items with Animation Effects 00:09:43
  21. Collecting Items and Updating Variables with Events 00:04:46
  22. Interactive Environment Objects 00:05:06
  23. Creating a Springboard to Jump Higher 00:05:06
  24. Creating Jump-Thru Platforms 00:04:38
  25. Creating Spikes that Reduce Health 00:05:04
  26. Win and Lose Conditions 00:07:12
  27. Running out of Health and Losing 00:07:12
  28. Reaching the Goal Flag and Winning 00:03:58
  29. Destructible Objects and Particle Effects 00:05:56
  30. Creating a Brick that can be Destroyed 00:05:56
  31. Creating Particle Effects 00:05:05
  32. Key and Lock Mechanics 00:08:20
  33. Key and Lock Mechanics 00:08:20
  34. Enemy Characters 00:10:04
  35. Creating Enemies that Patrol Back and Forth 00:10:04
  36. Interacting with Enemy Characters 00:05:50
  37. Visual Effects 00:07:16
  38. Creating Animated Visual Effects from Spritesheets 00:07:16
  39. Activating Visual Effects with Events 00:04:47
  40. Music and Sound Effects 00:08:08
  41. Adding Sound Effects 00:08:08
  42. Adding Background Music 00:01:41
  43. Level Design 00:08:13
  44. Level Design 00:08:13
  45. Finishing Touches 00:06:55
  46. Creating a Start Screen 00:06:55
  47. Options for Exporting and Sharing your Game 00:01:38