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Play for Java by Nicolas Leroux and Sietse de Kaper

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Chapter 11. Modules and deployment

This chapter covers

  • Using modules and creating your own
  • Publishing your modules
  • Splitting your application into multiple sub-applications
  • Deploying your application
  • Configuring the production environment

Now that we’ve seen how to do a lot of things for ourselves in Play, it’s time to see how to use code that others have made. This chapter explains how to use Play modules, but also how to create your own and publish them so that others can use them. The second half of the chapter deals with how to deploy your application to production on your own machines or in the cloud. It also explains how to set up a front-end proxy and use SSL.

11.1. Modules

Any kind of serious software development project will ...

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