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Play to Learn: Everything You Need to Know About Designing Effective Learning Games by Karl Kapp, Sharon Boller

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CHAPTER 9

Play-Testing

In This Chapter

What’s a play-test and how do I do one?

What kinds of play-tests should you conduct?

How do you collect and analyze feedback during play-testing?

Examples of iteration in game designs (initial prototype, second version, final version)

Work on your own

Guru game play opportunity

No matter how much design and ...

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