Contents
Part 1. Playing Games to Learn About Games
2. Playing Entertainment Games
Part 2. Making Game Design Choices That Support Learning
4. Setting the Right Foundation for Your Learning Game
5. Linking Learning With Game Design
6. Two Game Design Case Studies
7. Matching Scoring to Learning Goals
Part 3. Putting Game Design Knowledge to Work
8. Creating the First Prototype
Part 4. Development and Implementation
10. Development Considerations
Appendix 1. Entertainment Game Evaluation Worksheet
Appendix 2. Entertainment Game Evaluation Answer Key
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