Creating scenes

In this recipe, we are going to implement a derived scene object, MyScene.

Getting ready

Load up PlayStation Mobile Studio and create a new project or duplicate the code from the A game loop, GameEngine2D style recipe, as the AppMain.cs code is going to be virtually unchanged. The complete source for this example can be found in Ch3_Example2.

How to do it...

  1. In the Solution pane of PlayStation Mobile Studio, right-click on your Project (Ch3_Example2) and select the menu Add | New File....
    How to do it...
  2. In the New File dialog box, select General on the left-hand side, Empty Class on the right, then at the bottom in the Name: field, enter MyScene.cs ...

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