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Poly-Modeling with 3ds Max by Todd Daniele

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Acknowledgments

I thank some of the people who helped make this book a reality: Laura Lewin, Chris Simpson, Georgia Kennedy, and all of the people behind the scenes at Focal Press. I also thank Amer Yassine for his help with the technical review and editing. My sincerest thanks go out to Jeff Patton; Jeff put me in contact with Focal Press, and without that initial introduction, none of this would have happened.

I thank some of my colleagues, Daniel Presedo and Bahman Dara, for giving me my first “break” into the industry.

Thor Raxlen, Jesse Holmes, Steve Sullivan, and Vance Miller: These guys have given me the opportunity to do what I love and to learn something new on a daily basis. I can write a book partly because of what I have learned ...

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