Skip to Content
Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Reducing cognitive load

Games that require good memory, observational skills, abstract thinking, planning, and fact association are all at risk of being very cognitively demanding.

High-level games of chess immediately come to mind as an example of a difficult mental challenge. And yet, the base rules and mechanics of chess can be understood and memorized by young children, making chess an accessible game.

Complex and mentally demanding games only become inaccessible if the player is stuck or struggles to learn the rules and improve. To make the game more accessible in this department, try the following.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Designing Games

Designing Games

Tynan Sylvester

Publisher Resources

ISBN: 9781787121799Other