April 2018
Beginner
476 pages
14h 4m
English
Every game starts with a concept, an idea of what the player experience will be—a vision of a world coming to life on screen.
The challenge, once this idea takes shape in the creator's mind, is to fix it and communicate it to everyone involved in the game development process.
In this chapter, we're going to learn how to write a game concept and your responsibilities as a game designer in the process of doing so.
We are going to cover topics such as:
We are going to use some practical examples from real-life scenarios ...